
Item gains keyboard grab ( QGraphicsItem only). Widget or Window focus is about to change ( QFocusEvent)Ī gesture was triggered ( QGestureEvent).Ī gesture override was triggered ( QGestureEvent). Widget or Window loses keyboard focus ( QFocusEvent). Widget or Window gains keyboard focus ( QFocusEvent). Sent to a window when its on-screen contents are invalidated and need to be flushed from the backing store. Send to toplevel widgets when the application enters "What's This?" mode. Mouse enters widget's boundaries ( QEnterEvent).Īn editor widget gains focus for editing. The cursor leaves a widget during a drag and drop operation ( QDragLeaveEvent).Ī drag and drop operation is in progress ( QDragMoveEvent).Ī drag and drop operation is completed ( QDropEvent).Ī dynamic property was added, changed, or removed from the object. The cursor enters a widget during a drag and drop operation ( QDragEnterEvent). The object will be deleted after it has cleaned up ( QDeferredDeleteEvent) The margins of the widget's content rect changed.
Ctrl paint hybrid gesture software#
The state of the application has changed.Ī widget child gets polished ( QChildEvent).Ī widget wants to close the software input panel (SIP). The default application palette has changed. The default application layout direction has changed. The default application font has changed. See also QObject::event(), QObject::installEventFilter(), QCoreApplication::sendEvent(), QCoreApplication::postEvent(), and QCoreApplication::processEvents().Ī new action has been added ( QActionEvent).Īn action has been changed ( QActionEvent).Īn action has been removed ( QActionEvent).Ī widget's top-level window activation state has changed. Subclasses of QEvent contain additional parameters that describe the particular event. It is set by default, but don't rely on this as subclasses may choose to clear it in their constructor. The accept flag set with accept(), and cleared with ignore(). The basic QEvent contains only an event type parameter and an "accept" flag. QObject::installEventFilter() allows an object to intercept events destined for another object. By default, events are dispatched to event handlers like QObject::timerEvent() and QWidget::mouseMoveEvent(). The function can be reimplemented in subclasses to customize event handling and add additional event types QWidget::event() is a notable example. QObjects receive events by having their QObject::event() function called. In general, events come from the underlying window system ( spontaneous() returns true), but it is also possible to manually send events using QCoreApplication::sendEvent() and QCoreApplication::postEvent() ( spontaneous() returns false). 2018.Qt's main event loop ( QCoreApplication::exec()) fetches native window system events from the event queue, translates them into QEvents, and sends the translated events to QObjects. "Simple baselines for human pose estimation and tracking." Proceedings of the European Conference on Computer Vision (ECCV).

"Realtime multi-person 2d pose estimation using part affinity fields." Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition.

This will allow you to control your mouse cursor on your desktop. Open and follow the cursor_control_live_demo.ipynb notebook. Other types of models can also be experimented. Train using the train_gesture_classification.ipynb notebook file. This notebook will automatically create a dataset with images and labels that is ready to be trained for gesture classification. This will allow you to create the type of gestures you want to classify. To make your own hand gesture classification from the hand pose estimation, follow the following stepsĬreate your own dataset using the gesture_data_collection.ipynb or gesture_data_collection_with_pose.ipynb. More gestures can be added by a simple process of creating your own dataset and training it on an svm model.Īn SVM model weight (svmmodel.sav) is provided for inference. The current gesture classification model supports six classes (fist, pan, stop, fine, peace, no hand).
